16 bits in the attic

ACADEMIC PROJECT
As part of a one-week design sprint, our team was challenged to create an original brand and design a mobile-first concept with a viable business model.
We came up with "16 Bits in the Attic", a marketplace app that compares listings for second-hand video games and consoles. Users can easily browse available titles, contact sellers directly, and even purchase bundles (console + game), all in one place.
Our target audience: nostalgic gamers who want to rediscover retro titles without spending hours scrolling through scattered online marketplaces.

All visuals were designed and prototyped on Figma.
ADDITIONAL SCREENS




FROM A MARKETING PERSPECTIVE :
