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16 bits in the attic




ACADEMIC PROJECT

As part of a one-week design sprint, our team was challenged to create an original brand and design a mobile-first concept with a viable business model.

We came up with "16 Bits in the Attic", a marketplace app that compares listings for second-hand video games and consoles. Users can easily browse available titles, contact sellers directly, and even purchase bundles (console + game), all in one place.

Our target audience: nostalgic gamers who want to rediscover retro titles without spending hours scrolling through scattered online marketplaces.



All visuals were designed and prototyped on Figma.


ADDITIONAL SCREENS







FROM A MARKETING PERSPECTIVE :